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	<title>Comments on: Being &#8220;Original&#8221;</title>
	<link>http://tomjech.com/blog/2008/08/03/being-original/</link>
	<description>Learning about the world and animation, written by Tomas Jech</description>
	<pubDate>Sat, 13 Mar 2010 20:33:42 +0000</pubDate>
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		<title>By: bobby p</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1550</link>
		<author>bobby p</author>
		<pubDate>Sun, 10 Aug 2008 09:28:18 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1550</guid>
		<description>I'd like to concur with the comments here and say that this is an extremely valuable and  helpful post.  I've been thinking about it a lot and its been a great help as I'm starting to animate my next shot.  Thinking on the adage of "being more specific" is really helping me to make particular acting choices and ask myself questions about my shot and character motivation that are really going to help make those choices seem "original" to the character.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to concur with the comments here and say that this is an extremely valuable and  helpful post.  I&#8217;ve been thinking about it a lot and its been a great help as I&#8217;m starting to animate my next shot.  Thinking on the adage of &#8220;being more specific&#8221; is really helping me to make particular acting choices and ask myself questions about my shot and character motivation that are really going to help make those choices seem &#8220;original&#8221; to the character.</p>
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		<title>By: Dale</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1526</link>
		<author>Dale</author>
		<pubDate>Mon, 04 Aug 2008 22:00:31 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1526</guid>
		<description>Great post, I find that everything that you have mention translates to 3d sculpture as well. Because of your post I am staring to look a my models in a whole new light. In fact, I feel as though I am starting to gain a better feeling for the personality, mood and style of my characters. Thus allowing for the creation of more realistic, in depth characters.
Please keep the post coming as I find the material to be of great value in my development as an artist.  Keep up the great work at Pixar! 

Dale.</description>
		<content:encoded><![CDATA[<p>Great post, I find that everything that you have mention translates to 3d sculpture as well. Because of your post I am staring to look a my models in a whole new light. In fact, I feel as though I am starting to gain a better feeling for the personality, mood and style of my characters. Thus allowing for the creation of more realistic, in depth characters.<br />
Please keep the post coming as I find the material to be of great value in my development as an artist.  Keep up the great work at Pixar! </p>
<p>Dale.</p>
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		<title>By: tomjech</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1525</link>
		<author>tomjech</author>
		<pubDate>Mon, 04 Aug 2008 21:21:33 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1525</guid>
		<description>Hey Brandon! Thank you for the kind words. I'll be sure to keep writing, and never hesitate to share your thoughts and advice.</description>
		<content:encoded><![CDATA[<p>Hey Brandon! Thank you for the kind words. I&#8217;ll be sure to keep writing, and never hesitate to share your thoughts and advice.</p>
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		<title>By: Brandon</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1524</link>
		<author>Brandon</author>
		<pubDate>Mon, 04 Aug 2008 20:55:38 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1524</guid>
		<description>Hey Tom I am Jacob Gardner's office mate.  He told me you were blogging some of this stuff and I have to say that it's such great material here!  I had mentors from Pixar that would talk about this same stuff all the time, and I really feel that it takes good motion into the realm of good performance.  Please keep writing this stuff when you can.  It is really amazing to read and I for one really appreciate you sharing!  And the examples are really good too, keep giving examples when you can.  Inspiring stuff, keep it up.</description>
		<content:encoded><![CDATA[<p>Hey Tom I am Jacob Gardner&#8217;s office mate.  He told me you were blogging some of this stuff and I have to say that it&#8217;s such great material here!  I had mentors from Pixar that would talk about this same stuff all the time, and I really feel that it takes good motion into the realm of good performance.  Please keep writing this stuff when you can.  It is really amazing to read and I for one really appreciate you sharing!  And the examples are really good too, keep giving examples when you can.  Inspiring stuff, keep it up.</p>
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		<title>By: Pete</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1520</link>
		<author>Pete</author>
		<pubDate>Mon, 04 Aug 2008 14:47:34 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1520</guid>
		<description>...what I really should have said, was 'there is no originality left in this world'.</description>
		<content:encoded><![CDATA[<p>&#8230;what I really should have said, was &#8216;there is no originality left in this world&#8217;.</p>
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		<title>By: Pete</title>
		<link>http://tomjech.com/blog/2008/08/03/being-original/#comment-1519</link>
		<author>Pete</author>
		<pubDate>Mon, 04 Aug 2008 14:46:19 +0000</pubDate>
		<guid>http://tomjech.com/blog/2008/08/03/being-original/#comment-1519</guid>
		<description>I strongly believe that there is no originality in this world.  Everything stems from something else, and has an pre-existing origin.
What I do believe as artists, we should be accept this concept, and focus on how we represent, portray, vary, and use what we have in a new and exciting way to make it unique, although it wont ever be original.

playing on what you said, originality comes out of nothing, but we can't do that, so we need to mould originality to create something unique.

Personally though, I prefer things which are exciting and well executed, rather than somthing different, yet not inspirational.</description>
		<content:encoded><![CDATA[<p>I strongly believe that there is no originality in this world.  Everything stems from something else, and has an pre-existing origin.<br />
What I do believe as artists, we should be accept this concept, and focus on how we represent, portray, vary, and use what we have in a new and exciting way to make it unique, although it wont ever be original.</p>
<p>playing on what you said, originality comes out of nothing, but we can&#8217;t do that, so we need to mould originality to create something unique.</p>
<p>Personally though, I prefer things which are exciting and well executed, rather than somthing different, yet not inspirational.</p>
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